Major control issues and really bad performance. No real ending is disappointing (I got 100%). Really obnoxious items and bad driving physics, especially on the dirt tracks. Mostly juzt reused assets from Rock Angelz.
The film connections were good but sparse Mouko spam is OP, final boss is goodīasically just really crappy boxing. I like janky games, but this one goes too far even for me. Interested me at first, but was too repetitive The Powerpuff Girls: Relish Rampage - Pickled Edition This game expects you to predict the future. Story mode is an RNGfest nightmare, but mario party 5 still rules Started off not that bad, kind of crappy, got really bad at the end Mario golf is still just golfīarnyard but in a car. This seems like it would be really hard if save scumming wasn't an option. Serviceable but not really unique or inspired, despite the promising concept It definitely helps that it was extremely easyĮxtremely bad UI, I feel like this should be easy Rocky start but pretty good, it avoids most of the stuff that really annoys me in JRPGs. No autoscrollers though! Where's the sewer level? The bread is delicious. Typical WWII game - long ass levels with no checkpoints. Very slow paced and the computers are ninjas Honestly better than other cheapo party games. Really great in the first half but it gets obnoxious Pretty weak selection of games, even for midway I don't hate it like I did as a kid but 100 frights is better The ending isn't gonna change my opinion, sorry devs It's shoddy, mindless, inane, boring, drab, frustrating, limited, poor, ugly, difficult, stiff, slow, unbalanced, and without a shred of worth when compared to just about anything that has ever existed (Bad Boys included)." I 100% expected this to be a racing game.
NAMCO MUSEUM DIG DUG ARRANGEMENT OST HOW TO
I don't think puyo is a bad game but they aren't even trying to teach you how to play this I feel like I don't know how they expect anyone to want to sit through this Got credits in Top Ride, 30 goals in the other two modes. The prospect of losing 45 minutes to a game over was terrifying Good pacingĮven more escort missions than Reign of Fire somehow Mine cart section was horrible, fire boss was overhated Star Wars Rogue Squadron II: Rogue Leader These new features help the game feel a bit different than just any normal dig, and really add to the gameplay experience in my opinion.Gamecube Thing - Finished Games Games Beaten: 235/471 Total Time: 1151:19:06īeat Maximum + Spider.
The bomb enemies blow up when you inflate them, damaging enemies, and bosses that are near the blast radius. Finally, there are new boss levels that use the gun, as well as the bomb enemies. One of the new rocks is just a bigger rock, while the other is a ball that rolls through a path, and bounces off walls. In addition to powerups, there are two new rocks that can drop onto enemies. There is also just a simple powerup to make pumping faster. There is a power to remove all the dirt in the level, and a power-up that rains down on the level, getting rid of dirt, and killing any enemies that it touches. There is a laser gun powerup that gives you the ability to shoot the enemies instead of inflating them, which is useful because the death is constant with the gun compared to the pump. There are multiple powerups that randomly spawn throughout the levels, and a lot of them are useful. Another gameplay addition that isn't brought to the table is powerups.